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Radeon R7 360 vs Radeon R9 295X2

Intro

The Radeon R7 360 uses a 28 nm design. AMD has clocked the core frequency at 1050 MHz. The GDDR5 RAM is set to run at a frequency of 1625 MHz on this card. It features 768 SPUs along with 48 TAUs and 16 Rasterization Operator Units.

Compare all of that to the Radeon R9 295X2, which comes with GPU core speed of 1018 MHz, and 4096 MB of GDDR5 memory running at 1250 MHz through a 512-bit bus. It also features 2816 SPUs, 176 Texture Address Units, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon R7 360 4110 points
Difference: 17095 (416%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
Radeon R9 295X2 500 Watts
Difference: 400 Watts (400%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should in theory be quite a bit superior to the Radeon R7 360 in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 536000 (515%)

Texel Rate

The Radeon R9 295X2 will be a lot (more or less 611%) better at texture filtering than the Radeon R7 360. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 307936 (611%)

Pixel Rate

If using a high resolution is important to you, then the Radeon R9 295X2 is the winner, by far. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 113504 (676%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R7 360

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 360 Radeon R9 295X2
Manufacturer AMD AMD
Year June 2015 April 2014
Code Name Tobago Vesuvius
Memory 2048 MB 4096 MB (x2)
Core Speed 1050 MHz 1018 MHz (x2)
Memory Speed 6500 MHz 5000 MHz (x2)
Power (Max TDP) 100 watts 500 watts
Bandwidth 104000 MB/sec 640000 MB/sec
Texel Rate 50400 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 16800 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 768 2816 (x2)
Texture Mapping Units 48 176 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors 2080 million 6200 million
Bus PCIe 3.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R7 360

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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