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GeForce GTX 960 vs Radeon R9 Fury X

Intro

The GeForce GTX 960 features a clock speed of 1127 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.

Compare those specs to the Radeon R9 Fury X, which makes use of a 28 nm design. AMD has clocked the core speed at 1050 MHz. The HBM memory is set to run at a frequency of 500 MHz on this model. It features 4096 SPUs along with 256 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Fury X 14793 points
GeForce GTX 960 7627 points
Difference: 7166 (94%)

Zcash Mining Hash Rate

Radeon R9 Fury X 450 Sol/s
GeForce GTX 960 154 Sol/s
Difference: 296 (192%)

Ethereum Mining Hash Rate

Radeon R9 Fury X 30 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 19 (173%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 Fury X 275 Watts
Difference: 155 Watts (129%)

Memory Bandwidth

The Radeon R9 Fury X should in theory perform quite a bit faster than the GeForce GTX 960 overall. (explain)

Radeon R9 Fury X 512000 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 400000 (357%)

Texel Rate

The Radeon R9 Fury X is quite a bit (more or less 273%) better at AF than the GeForce GTX 960. (explain)

Radeon R9 Fury X 268800 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 196672 (273%)

Pixel Rate

The Radeon R9 Fury X is a lot (approximately 86%) more effective at full screen anti-aliasing than the GeForce GTX 960, and also will be able to handle higher resolutions without slowing down too much. (explain)

Radeon R9 Fury X 67200 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 31136 (86%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R9 Fury X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 Fury X
Manufacturer nVidia AMD
Year January 2015 June 2015
Code Name GM206 Fiji XT
Memory 2048 MB 4096 MB
Core Speed 1127 MHz 1050 MHz
Memory Speed 7000 MHz 500 MHz
Power (Max TDP) 120 watts 275 watts
Bandwidth 112000 MB/sec 512000 MB/sec
Texel Rate 72128 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1024 4096
Texture Mapping Units 64 256
Render Output Units 32 64
Bus Type GDDR5 HBM
Bus Width 128-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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