Compare any two graphics cards:
VS

GeForce GTX 750 vs GeForce GTX 980 Ti

Intro

The GeForce GTX 750 features a core clock speed of 1020 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the GeForce GTX 980 Ti, which features core clock speeds of 1000 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 RAM. It features 2816 SPUs as well as 176 Texture Address Units and 96 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 Ti 17120 points
GeForce GTX 750 3958 points
Difference: 13162 (333%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

Performance-wise, the GeForce GTX 980 Ti should theoretically be much better than the GeForce GTX 750 in general. (explain)

GeForce GTX 980 Ti 336000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 256000 (320%)

Texel Rate

The GeForce GTX 980 Ti is a lot (approximately 439%) more effective at AF than the GeForce GTX 750. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 143360 (439%)

Pixel Rate

The GeForce GTX 980 Ti should be much (approximately 488%) more effective at anti-aliasing than the GeForce GTX 750, and also capable of handling higher screen resolutions better. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 79680 (488%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 980 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 GeForce GTX 980 Ti
Manufacturer nVidia nVidia
Year February 2014 June 2015
Code Name GM107 GM200
Memory 1024 MB 6144 MB
Core Speed 1020 MHz 1000 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 80000 MB/sec 336000 MB/sec
Texel Rate 32640 Mtexels/sec 176000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 512 2816
Texture Mapping Units 32 176
Render Output Units 16 96
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 980 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield