Compare any two graphics cards:
VS

GeForce GTX Titan X vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX Titan X has a GPU core speed of 1000 MHz, and the 12288 MB of GDDR5 RAM runs at 1750 MHz through a 384-bit bus. It also is made up of 3072 SPUs, 192 TAUs, and 96 ROPs.

Compare all of that to the Radeon HD 4850 X2 1GB, which has core clock speeds of 625 MHz on the GPU, and 993 MHz on the 1024 MB of GDDR3 memory. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The GeForce GTX Titan X should theoretically be a lot faster than the Radeon HD 4850 X2 1GB in general. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 208896 (164%)

Texel Rate

The GeForce GTX Titan X is a lot (more or less 284%) faster with regards to anisotropic filtering than the Radeon HD 4850 X2 1GB. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 142000 (284%)

Pixel Rate

The GeForce GTX Titan X is much (approximately 380%) more effective at FSAA than the Radeon HD 4850 X2 1GB, and also will be capable of handling higher screen resolutions better. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 76000 (380%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan X Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year March 2015 Nov 7, 2008
Code Name GM200 R700
Memory 12288 MB 1024 MB (x2)
Core Speed 1000 MHz 625 MHz (x2)
Memory Speed 7000 MHz 1986 MHz (x2)
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 127104 MB/sec
Texel Rate 192000 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 3072 800(160x5) (x2)
Texture Mapping Units 192 40 (x2)
Render Output Units 96 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 384-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 8000 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield