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GeForce GTX Titan X vs Geforce GTX 760

Intro

The GeForce GTX Titan X comes with a GPU core speed of 1000 MHz, and the 12288 MB of GDDR5 memory is set to run at 1750 MHz through a 384-bit bus. It also features 3072 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.

Compare all of that to the Geforce GTX 760, which features a GPU core clock speed of 980 MHz, and 2048 MB of GDDR5 RAM set to run at 1502 MHz through a 256-bit bus. It also is made up of 1152 Stream Processors, 96 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Geforce GTX 760 5923 points
Difference: 11956 (202%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce GTX Titan X 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan X should be a lot faster than the Geforce GTX 760 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 143744 (75%)

Texel Rate

The GeForce GTX Titan X should be much (more or less 104%) more effective at AF than the Geforce GTX 760. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 97920 (104%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX Titan X is a better choice, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 64640 (206%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Geforce GTX 760
Manufacturer nVidia nVidia
Year March 2015 June 2013
Code Name GM200 GK104
Memory 12288 MB 2048 MB
Core Speed 1000 MHz 980 MHz
Memory Speed 7000 MHz 6008 MHz
Power (Max TDP) 250 watts 170 watts
Bandwidth 336000 MB/sec 192256 MB/sec
Texel Rate 192000 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 3072 1152
Texture Mapping Units 192 96
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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