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GeForce GTX Titan X vs Radeon R9 280X

Intro

The GeForce GTX Titan X features core speeds of 1000 MHz on the GPU, and 1750 MHz on the 12288 MB of GDDR5 memory. It features 3072 SPUs along with 192 TAUs and 96 Rasterization Operator Units.

Compare those specs to the Radeon R9 280X, which makes use of a 28 nm design. AMD has set the core frequency at 850 MHz. The GDDR5 memory works at a frequency of 1500 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon R9 280X 8886 points
Difference: 8993 (101%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan X should in theory be a small bit superior to the Radeon R9 280X overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 48000 (17%)

Texel Rate

The GeForce GTX Titan X is much (approximately 76%) faster with regards to anisotropic filtering than the Radeon R9 280X. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 83200 (76%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX Titan X is superior to the Radeon R9 280X, and very much so. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 68800 (253%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon R9 280X
Manufacturer nVidia AMD
Year March 2015 October 2013
Code Name GM200 Tahiti XTL
Memory 12288 MB 3072 MB
Core Speed 1000 MHz 850 MHz
Memory Speed 7000 MHz 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 288000 MB/sec
Texel Rate 192000 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 3072 2048
Texture Mapping Units 192 128
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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