Compare any two graphics cards:
VS

GeForce GTX 970 vs Radeon HD 3650

Intro

The GeForce GTX 970 makes use of a 28 nm design. nVidia has clocked the core frequency at 1050 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this card. It features 1664 SPUs along with 104 Texture Address Units and 64 ROPs.

Compare that to the Radeon HD 3650, which comes with clock speeds of 725 MHz on the GPU, and 800 MHz on the 1024 MB of GDDR4 memory. It features 120(24x5) SPUs along with 8 Texture Address Units and 4 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 78 Watts
GeForce GTX 970 145 Watts
Difference: 67 Watts (86%)

Memory Bandwidth

In theory, the GeForce GTX 970 should be 775% faster than the Radeon HD 3650 overall, because of its higher data rate. (explain)

GeForce GTX 970 224000 MB/sec
Radeon HD 3650 25600 MB/sec
Difference: 198400 (775%)

Texel Rate

The GeForce GTX 970 should be much (about 1783%) more effective at anisotropic filtering than the Radeon HD 3650. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon HD 3650 5800 Mtexels/sec
Difference: 103400 (1783%)

Pixel Rate

The GeForce GTX 970 should be much (about 2217%) more effective at full screen anti-aliasing than the Radeon HD 3650, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon HD 3650 2900 Mpixels/sec
Difference: 64300 (2217%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 970 Radeon HD 3650
Manufacturer nVidia AMD
Year September 2014 2008
Code Name GM204-200 RV635 PRO
Memory 4096 MB 1024 MB
Core Speed 1050 MHz 725 MHz
Memory Speed 7000 MHz 1600 MHz
Power (Max TDP) 145 watts 78 watts
Bandwidth 224000 MB/sec 25600 MB/sec
Texel Rate 109200 Mtexels/sec 5800 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 2900 Mpixels/sec
Unified Shaders 1664 120(24x5)
Texture Mapping Units 104 8
Render Output Units 64 4
Bus Type GDDR5 GDDR4
Bus Width 256-bit 128-bit
Fab Process 28 nm 55 nm
Transistors 5200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11.2 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 3650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield