Compare any two graphics cards:
VS

GeForce GTX 570 vs Radeon R9 295X2

Intro

The GeForce GTX 570 makes use of a 40 nm design. nVidia has set the core speed at 732 MHz. The GDDR5 memory runs at a speed of 950 MHz on this card. It features 480 SPUs along with 60 TAUs and 40 ROPs.

Compare that to the Radeon R9 295X2, which makes use of a 28 nm design. AMD has set the core frequency at 1018 MHz. The GDDR5 RAM runs at a frequency of 1250 MHz on this particular model. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 570 4387 points
Difference: 16818 (383%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 570 219 Watts
Radeon R9 295X2 500 Watts
Difference: 281 Watts (128%)

Memory Bandwidth

As far as performance goes, the Radeon R9 295X2 should theoretically be much better than the GeForce GTX 570 in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 488000 (321%)

Texel Rate

The Radeon R9 295X2 will be much (approximately 716%) more effective at AF than the GeForce GTX 570. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 314416 (716%)

Pixel Rate

The Radeon R9 295X2 will be a lot (more or less 345%) more effective at full screen anti-aliasing than the GeForce GTX 570, and will be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 101024 (345%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 570 Radeon R9 295X2
Manufacturer nVidia AMD
Year December 2010 April 2014
Code Name GF110 Vesuvius
Memory 1280 MB 4096 MB (x2)
Core Speed 732 MHz 1018 MHz (x2)
Memory Speed 3800 MHz 5000 MHz (x2)
Power (Max TDP) 219 watts 500 watts
Bandwidth 152000 MB/sec 640000 MB/sec
Texel Rate 43920 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 480 2816 (x2)
Texture Mapping Units 60 176 (x2)
Render Output Units 40 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 320-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 3000 million 6200 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield