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Radeon HD 6670 (OEM) vs Radeon R9 295X2

Intro

The Radeon HD 6670 (OEM) makes use of a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 RAM runs at a speed of 1000 MHz on this particular model. It features 480 SPUs as well as 24 Texture Address Units and 8 ROPs.

Compare all of that to the Radeon R9 295X2, which comes with GPU clock speed of 1018 MHz, and 4096 MB of GDDR5 RAM set to run at 1250 MHz through a 512-bit bus. It also is made up of 2816 SPUs, 176 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
Radeon HD 6670 (OEM) 1120 points
Difference: 20085 (1793%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
Radeon R9 295X2 500 Watts
Difference: 437 Watts (694%)

Memory Bandwidth

In theory, the Radeon R9 295X2 is 900% faster than the Radeon HD 6670 (OEM) overall, because of its greater bandwidth. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 576000 (900%)

Texel Rate

The Radeon R9 295X2 is quite a bit (approximately 1766%) better at texture filtering than the Radeon HD 6670 (OEM). (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 339136 (1766%)

Pixel Rate

The Radeon R9 295X2 should be quite a bit (approximately 1936%) faster with regards to AA than the Radeon HD 6670 (OEM), and also should be able to handle higher resolutions without slowing down too much. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 123904 (1936%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6670 (OEM)

Amazon.com

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Radeon R9 295X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6670 (OEM) Radeon R9 295X2
Manufacturer AMD AMD
Year February 2011 April 2014
Code Name Turks Vesuvius
Memory 512 MB 4096 MB (x2)
Core Speed 800 MHz 1018 MHz (x2)
Memory Speed 4000 MHz 5000 MHz (x2)
Power (Max TDP) 63 watts 500 watts
Bandwidth 64000 MB/sec 640000 MB/sec
Texel Rate 19200 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 6400 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 480 2816 (x2)
Texture Mapping Units 24 176 (x2)
Render Output Units 8 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 40 nm 28 nm
Transistors 715 million 6200 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 6670 (OEM)

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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