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GeForce GTX 260 vs Radeon HD 4850 512MB

Intro

The GeForce GTX 260 comes with core speeds of 576 MHz on the GPU, and 999 MHz on the 896 MB of GDDR3 RAM. It features 192 SPUs along with 64 TAUs and 28 ROPs.

Compare those specifications to the Radeon HD 4850 512MB, which uses a 55 nm design. AMD has set the core speed at 625 MHz. The GDDR3 memory is set to run at a frequency of 993 MHz on this card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 512MB 110 Watts
GeForce GTX 260 182 Watts
Difference: 72 Watts (65%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 260 should theoretically be a lot superior to the Radeon HD 4850 512MB in general. (explain)

GeForce GTX 260 111888 MB/sec
Radeon HD 4850 512MB 63552 MB/sec
Difference: 48336 (76%)

Texel Rate

The GeForce GTX 260 will be quite a bit (about 47%) better at texture filtering than the Radeon HD 4850 512MB. (explain)

GeForce GTX 260 36864 Mtexels/sec
Radeon HD 4850 512MB 25000 Mtexels/sec
Difference: 11864 (47%)

Pixel Rate

The GeForce GTX 260 should be a lot (more or less 61%) better at full screen anti-aliasing than the Radeon HD 4850 512MB, and also should be capable of handling higher resolutions better. (explain)

GeForce GTX 260 16128 Mpixels/sec
Radeon HD 4850 512MB 10000 Mpixels/sec
Difference: 6128 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

Check prices at:

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Radeon HD 4850 512MB
Manufacturer nVidia AMD
Year June 16, 2008 Jun 25, 2008
Code Name G200 RV770 PRO
Memory 896 MB 512 MB
Core Speed 576 MHz 625 MHz
Memory Speed 1998 MHz 1986 MHz
Power (Max TDP) 182 watts 110 watts
Bandwidth 111888 MB/sec 63552 MB/sec
Texel Rate 36864 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 10000 Mpixels/sec
Unified Shaders 192 800(160x5)
Texture Mapping Units 64 40
Render Output Units 28 16
Bus Type GDDR3 GDDR3
Bus Width 448-bit 256-bit
Fab Process 65 nm 55 nm
Transistors 1400 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 260

Amazon.com

Check prices at:

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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