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GeForce GTX 560 Ti vs Radeon R9 280

Intro

The GeForce GTX 560 Ti has a GPU core clock speed of 822 MHz, and the 1024 MB of GDDR5 memory is set to run at 1002 MHz through a 256-bit bus. It also is comprised of 384 Stream Processors, 64 TAUs, and 32 ROPs.

Compare those specifications to the Radeon R9 280, which makes use of a 28 nm design. AMD has set the core frequency at 933 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this particular card. It features 1792 SPUs along with 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280 7961 points
GeForce GTX 560 Ti 3466 points
Difference: 4495 (130%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon R9 280 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

As far as performance goes, the Radeon R9 280 should theoretically be much better than the GeForce GTX 560 Ti in general. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 111744 (87%)

Texel Rate

The Radeon R9 280 is much (approximately 99%) more effective at AF than the GeForce GTX 560 Ti. (explain)

Radeon R9 280 104496 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 51888 (99%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 280 is the winner, but not by far. (explain)

Radeon R9 280 29856 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 3552 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R9 280
Manufacturer nVidia AMD
Year January 2011 March 2014
Code Name GF114 Tahiti Pro
Memory 1024 MB 3072 MB
Core Speed 822 MHz 933 MHz
Memory Speed 4008 MHz 5000 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 128256 MB/sec 240000 MB/sec
Texel Rate 52608 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 384 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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