Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GT 1GB vs Radeon HD 5670

Intro

The GeForce 9600 GT 1GB comes with a core clock speed of 650 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 256-bit memory bus, and uses a 65/55 nm design. It is comprised of 64 SPUs, 32 TAUs, and 16 Raster Operation Units.

Compare that to the Radeon HD 5670, which has a clock frequency of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 128-bit memory bus, and uses a 40 nm design. It is made up of 400(80x5) SPUs, 20 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5670 61 Watts
GeForce 9600 GT 1GB 95 Watts
Difference: 34 Watts (56%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5670 will be 11% quicker than the GeForce 9600 GT 1GB overall, due to its greater bandwidth. (explain)

Radeon HD 5670 64000 MB/sec
GeForce 9600 GT 1GB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The GeForce 9600 GT 1GB will be a lot (more or less 34%) more effective at AF than the Radeon HD 5670. (explain)

GeForce 9600 GT 1GB 20800 Mtexels/sec
Radeon HD 5670 15500 Mtexels/sec
Difference: 5300 (34%)

Pixel Rate

The GeForce 9600 GT 1GB will be much (about 68%) more effective at AA than the Radeon HD 5670, and also able to handle higher resolutions more effectively. (explain)

GeForce 9600 GT 1GB 10400 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 4200 (68%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GT 1GB Radeon HD 5670
Manufacturer nVidia AMD
Year Feb 2008 January 14, 2010
Code Name G94a/b Redwood XT
Memory 1024 MB 1024 MB
Core Speed 650 MHz 775 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) 95 watts 61 watts
Bandwidth 57600 MB/sec 64000 MB/sec
Texel Rate 20800 Mtexels/sec 15500 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 6200 Mpixels/sec
Unified Shaders 64 400(80x5)
Texture Mapping Units 32 20
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 505 million 627 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield