Compare any two graphics cards:
VS

GeForce GT 310 vs GeForce GTX Titan Black

Intro

The GeForce GT 310 comes with a GPU clock speed of 589 MHz, and the 512 MB of DDR2 RAM is set to run at 1000 MHz through a 64-bit bus. It also is comprised of 16 SPUs, 8 TAUs, and 4 ROPs.

Compare those specifications to the GeForce GTX Titan Black, which features clock speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs as well as 240 Texture Address Units and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 310 31 Watts
GeForce GTX Titan Black 250 Watts
Difference: 219 Watts (706%)

Memory Bandwidth

The GeForce GTX Titan Black should theoretically perform much faster than the GeForce GT 310 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GT 310 16000 MB/sec
Difference: 320000 (2000%)

Texel Rate

The GeForce GTX Titan Black will be quite a bit (more or less 4428%) better at anisotropic filtering than the GeForce GT 310. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GT 310 4712 Mtexels/sec
Difference: 208648 (4428%)

Pixel Rate

The GeForce GTX Titan Black will be much (approximately 1711%) better at AA than the GeForce GT 310, and able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GT 310 2356 Mpixels/sec
Difference: 40316 (1711%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 310

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 310 GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year November 2009 February 2014
Code Name GT218 GK110-430
Memory 512 MB 6144 MB
Core Speed 589 MHz 889 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 31 watts 250 watts
Bandwidth 16000 MB/sec 336000 MB/sec
Texel Rate 4712 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 2356 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 16 2880
Texture Mapping Units 8 240
Render Output Units 4 48
Bus Type DDR2 GDDR5
Bus Width 64-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 260 million 7080 million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.0
OpenGL Version OpenGL 3.1 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 310

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield