Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon HD 5670

Intro

The GeForce GTX Titan Black features a clock frequency of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It features 2880 SPUs, 240 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon HD 5670, which comes with a clock speed of 775 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It is comprised of 400(80x5) SPUs, 20 Texture Address Units, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5670 61 Watts
GeForce GTX Titan Black 250 Watts
Difference: 189 Watts (310%)

Memory Bandwidth

Theoretically, the GeForce GTX Titan Black should be quite a bit faster than the Radeon HD 5670 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 5670 64000 MB/sec
Difference: 272000 (425%)

Texel Rate

The GeForce GTX Titan Black will be a lot (approximately 1277%) faster with regards to anisotropic filtering than the Radeon HD 5670. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 5670 15500 Mtexels/sec
Difference: 197860 (1277%)

Pixel Rate

The GeForce GTX Titan Black will be quite a bit (more or less 588%) better at full screen anti-aliasing than the Radeon HD 5670, and should be capable of handling higher screen resolutions better. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 5670 6200 Mpixels/sec
Difference: 36472 (588%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon HD 5670
Manufacturer nVidia AMD
Year February 2014 January 14, 2010
Code Name GK110-430 Redwood XT
Memory 6144 MB 1024 MB
Core Speed 889 MHz 775 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 250 watts 61 watts
Bandwidth 336000 MB/sec 64000 MB/sec
Texel Rate 213360 Mtexels/sec 15500 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 6200 Mpixels/sec
Unified Shaders 2880 400(80x5)
Texture Mapping Units 240 20
Render Output Units 48 8
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 40 nm
Transistors 7080 million 627 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 5670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield