Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon HD 6770

Intro

The GeForce GTX Titan Black has core speeds of 889 MHz on the GPU, and 1750 MHz on the 6144 MB of GDDR5 memory. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

Compare all that to the Radeon HD 6770, which uses a 40 nm design. AMD has clocked the core speed at 900 MHz. The GDDR5 memory works at a frequency of 1050 MHz on this specific card. It features 800 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon HD 6770 1520 points
Difference: 10146 (668%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6770 108 Watts
GeForce GTX Titan Black 250 Watts
Difference: 142 Watts (131%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should theoretically be a lot better than the Radeon HD 6770 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 6770 67200 MB/sec
Difference: 268800 (400%)

Texel Rate

The GeForce GTX Titan Black will be a lot (about 493%) better at texture filtering than the Radeon HD 6770. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 6770 36000 Mtexels/sec
Difference: 177360 (493%)

Pixel Rate

The GeForce GTX Titan Black should be quite a bit (approximately 196%) better at FSAA than the Radeon HD 6770, and should be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 6770 14400 Mpixels/sec
Difference: 28272 (196%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon HD 6770
Manufacturer nVidia AMD
Year February 2014 January 2011
Code Name GK110-430 Juniper XT
Memory 6144 MB 512 MB
Core Speed 889 MHz 900 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 250 watts 108 watts
Bandwidth 336000 MB/sec 67200 MB/sec
Texel Rate 213360 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 2880 800
Texture Mapping Units 240 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 40 nm
Transistors 7080 million 1040 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 6770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield