Compare any two graphics cards:
VS

GeForce GTX Titan Black vs Radeon HD 6870

Intro

The GeForce GTX Titan Black has a core clock frequency of 889 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 2880 SPUs, 240 Texture Address Units, and 48 ROPs.

Compare that to the Radeon HD 6870, which comes with a clock frequency of 900 MHz and a GDDR5 memory speed of 1050 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It is comprised of 1120 SPUs, 56 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
Radeon HD 6870 2870 points
Difference: 8796 (306%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6870 151 Watts
GeForce GTX Titan Black 250 Watts
Difference: 99 Watts (66%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan Black will be 150% faster than the Radeon HD 6870 in general, because of its greater bandwidth. (explain)

GeForce GTX Titan Black 336000 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 201600 (150%)

Texel Rate

The GeForce GTX Titan Black is a lot (about 323%) better at texture filtering than the Radeon HD 6870. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 162960 (323%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan Black is a better choice, by a large margin. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 13872 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX Titan Black Radeon HD 6870
Manufacturer nVidia AMD
Year February 2014 October 2010
Code Name GK110-430 Barts XT
Memory 6144 MB 1024 MB
Core Speed 889 MHz 900 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 250 watts 151 watts
Bandwidth 336000 MB/sec 134400 MB/sec
Texel Rate 213360 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 42672 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 2880 1120
Texture Mapping Units 240 56
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 7080 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX Titan Black

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield