Compare any two graphics cards:
VS

GeForce GTX 460 vs GeForce GTX Titan Black

Intro

The GeForce GTX 460 comes with a clock frequency of 675 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 192-bit bus, and uses a 40 nm design. It is comprised of 336 SPUs, 56 TAUs, and 24 ROPs.

Compare those specifications to the GeForce GTX Titan Black, which has a clock speed of 889 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It features 2880 SPUs, 240 TAUs, and 48 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
GeForce GTX 460 2557 points
Difference: 9109 (356%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
GeForce GTX Titan Black 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

The GeForce GTX Titan Black, in theory, should be much faster than the GeForce GTX 460 in general. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 249600 (289%)

Texel Rate

The GeForce GTX Titan Black will be much (more or less 464%) better at texture filtering than the GeForce GTX 460. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 175560 (464%)

Pixel Rate

The GeForce GTX Titan Black should be a lot (about 163%) better at FSAA than the GeForce GTX 460, and also able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 26472 (163%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year July 2010 February 2014
Code Name GF104 GK110-430
Memory 768 MB 6144 MB
Core Speed 675 MHz 889 MHz
Memory Speed 3600 MHz 7000 MHz
Power (Max TDP) 150 watts 250 watts
Bandwidth 86400 MB/sec 336000 MB/sec
Texel Rate 37800 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 336 2880
Texture Mapping Units 56 240
Render Output Units 24 48
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 7080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield