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GeForce GTX 750 vs GeForce GTX Titan Black

Intro

The GeForce GTX 750 features core clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 512 SPUs along with 32 Texture Address Units and 16 ROPs.

Compare those specs to the GeForce GTX Titan Black, which has a clock frequency of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 2880 SPUs, 240 Texture Address Units, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
GeForce GTX 750 3958 points
Difference: 7708 (195%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX Titan Black 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

In theory, the GeForce GTX Titan Black should be 320% quicker than the GeForce GTX 750 overall, because of its greater data rate. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 256000 (320%)

Texel Rate

The GeForce GTX Titan Black is quite a bit (more or less 554%) faster with regards to anisotropic filtering than the GeForce GTX 750. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 180720 (554%)

Pixel Rate

The GeForce GTX Titan Black should be a lot (about 161%) more effective at anti-aliasing than the GeForce GTX 750, and should be capable of handling higher screen resolutions better. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 26352 (161%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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GeForce GTX Titan Black

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year February 2014 February 2014
Code Name GM107 GK110-430
Memory 1024 MB 6144 MB
Core Speed 1020 MHz 889 MHz
Memory Speed 5000 MHz 7000 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 80000 MB/sec 336000 MB/sec
Texel Rate 32640 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 512 2880
Texture Mapping Units 32 240
Render Output Units 16 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 1870 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.4 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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