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GeForce GTX 750 Ti vs Radeon HD 4850 X2 512MB

Intro

The GeForce GTX 750 Ti has a GPU core speed of 1020 MHz, and the 2048 MB of GDDR5 memory runs at 1350 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 TAUs, and 16 ROPs.

Compare all that to the Radeon HD 4850 X2 512MB, which uses a 55 nm design. AMD has set the core frequency at 625 MHz. The GDDR3 memory is set to run at a speed of 993 MHz on this card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 190 Watts (317%)

Memory Bandwidth

Performance-wise, the Radeon HD 4850 X2 512MB should theoretically be much better than the GeForce GTX 750 Ti overall. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 40704 (47%)

Texel Rate

The Radeon HD 4850 X2 512MB is quite a bit (about 23%) better at anisotropic filtering than the GeForce GTX 750 Ti. (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 9200 (23%)

Pixel Rate

The Radeon HD 4850 X2 512MB should be a lot (about 23%) faster with regards to FSAA than the GeForce GTX 750 Ti, and also able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 3680 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti Radeon HD 4850 X2 512MB
Manufacturer nVidia AMD
Year February 2014 Nov 7, 2008
Code Name GM107 R700
Memory 2048 MB 512 MB (x2)
Core Speed 1020 MHz 625 MHz (x2)
Memory Speed 5400 MHz 1986 MHz (x2)
Power (Max TDP) 60 watts 250 watts
Bandwidth 86400 MB/sec 127104 MB/sec
Texel Rate 40800 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 640 800(160x5) (x2)
Texture Mapping Units 40 40 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 1870 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.4 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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