Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 460 vs GeForce GTX 750 Ti

Intro

The GeForce GTX 460 has a clock speed of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also features a 192-bit bus, and uses a 40 nm design. It is comprised of 336 SPUs, 56 TAUs, and 24 ROPs.

Compare all that to the GeForce GTX 750 Ti, which features a clock frequency of 1020 MHz and a GDDR5 memory speed of 1350 MHz. It also uses a 128-bit bus, and makes use of a 28 nm design. It is comprised of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 Ti 4562 points
GeForce GTX 460 2557 points
Difference: 2005 (78%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 460 150 Watts
Difference: 90 Watts (150%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so theoretically they should have identical performance. (explain)

Texel Rate

The GeForce GTX 750 Ti will be a little bit (more or less 8%) faster with regards to texture filtering than the GeForce GTX 460. (explain)

GeForce GTX 750 Ti 40800 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 3000 (8%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 750 Ti is superior to the GeForce GTX 460, but it probably won't make a huge difference. (explain)

GeForce GTX 750 Ti 16320 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 120 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 GeForce GTX 750 Ti
Manufacturer nVidia nVidia
Year July 2010 February 2014
Code Name GF104 GM107
Memory 768 MB 2048 MB
Core Speed 675 MHz 1020 MHz
Memory Speed 3600 MHz 5400 MHz
Power (Max TDP) 150 watts 60 watts
Bandwidth 86400 MB/sec 86400 MB/sec
Texel Rate 37800 Mtexels/sec 40800 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 336 640
Texture Mapping Units 56 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1870 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield