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GeForce GTX 480 vs GeForce GTX 750 Ti

Intro

The GeForce GTX 480 comes with core clock speeds of 700 MHz on the GPU, and 924 MHz on the 1536 MB of GDDR5 memory. It features 480 SPUs as well as 60 Texture Address Units and 48 ROPs.

Compare those specifications to the GeForce GTX 750 Ti, which features a GPU core clock speed of 1020 MHz, and 2048 MB of GDDR5 RAM running at 1350 MHz through a 128-bit bus. It also is made up of 640 Stream Processors, 40 Texture Address Units, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 Ti 4562 points
GeForce GTX 480 3650 points
Difference: 912 (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 480 250 Watts
Difference: 190 Watts (317%)

Memory Bandwidth

Performance-wise, the GeForce GTX 480 should in theory be a lot superior to the GeForce GTX 750 Ti in general. (explain)

GeForce GTX 480 177408 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 91008 (105%)

Texel Rate

The GeForce GTX 480 is a little bit (about 3%) more effective at anisotropic filtering than the GeForce GTX 750 Ti. (explain)

GeForce GTX 480 42000 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 1200 (3%)

Pixel Rate

The GeForce GTX 480 will be quite a bit (approximately 106%) more effective at full screen anti-aliasing than the GeForce GTX 750 Ti, and will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 17280 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

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GeForce GTX 750 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 GeForce GTX 750 Ti
Manufacturer nVidia nVidia
Year March 2010 February 2014
Code Name GF100 GM107
Memory 1536 MB 2048 MB
Core Speed 700 MHz 1020 MHz
Memory Speed 3696 MHz 5400 MHz
Power (Max TDP) 250 watts 60 watts
Bandwidth 177408 MB/sec 86400 MB/sec
Texel Rate 42000 Mtexels/sec 40800 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 480 640
Texture Mapping Units 60 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1870 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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