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GeForce GTX 750 vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX 750 comes with a GPU core clock speed of 1020 MHz, and the 1024 MB of GDDR5 memory is set to run at 1250 MHz through a 128-bit bus. It also features 512 Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon HD 4850 X2 1GB, which features a core clock frequency of 625 MHz and a GDDR3 memory speed of 993 MHz. It also features a 256-bit memory bus, and makes use of a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 4850 X2 1GB will be 59% faster than the GeForce GTX 750 in general, due to its greater bandwidth. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 47104 (59%)

Texel Rate

The Radeon HD 4850 X2 1GB is quite a bit (about 53%) better at anisotropic filtering than the GeForce GTX 750. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 17360 (53%)

Pixel Rate

The Radeon HD 4850 X2 1GB should be a lot (approximately 23%) more effective at full screen anti-aliasing than the GeForce GTX 750, and will be able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 3680 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750

Amazon.com

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Radeon HD 4850 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year February 2014 Nov 7, 2008
Code Name GM107 R700
Memory 1024 MB 1024 MB (x2)
Core Speed 1020 MHz 625 MHz (x2)
Memory Speed 5000 MHz 1986 MHz (x2)
Power (Max TDP) 55 watts 250 watts
Bandwidth 80000 MB/sec 127104 MB/sec
Texel Rate 32640 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 512 800(160x5) (x2)
Texture Mapping Units 32 40 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 1870 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.4 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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