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GeForce GTX 750 vs Radeon HD 5970

Intro

The GeForce GTX 750 features clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 5970, which has GPU clock speed of 725 MHz, and 1024 MB of GDDR5 memory running at 1000 MHz through a 256-bit bus. It also is made up of 1600 SPUs, 160 Texture Address Units, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon HD 5970 294 Watts
Difference: 239 Watts (435%)

Memory Bandwidth

The Radeon HD 5970, in theory, should be a lot faster than the GeForce GTX 750 overall. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 176000 (220%)

Texel Rate

The Radeon HD 5970 is a lot (approximately 611%) faster with regards to texture filtering than the GeForce GTX 750. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 199360 (611%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 5970 is superior to the GeForce GTX 750, by far. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 76480 (469%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon HD 5970
Manufacturer nVidia AMD
Year February 2014 November 2009
Code Name GM107 Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 1020 MHz 725 MHz (x2)
Memory Speed 5000 MHz 4000 MHz (x2)
Power (Max TDP) 55 watts 294 watts
Bandwidth 80000 MB/sec 256000 MB/sec
Texel Rate 32640 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 512 1600 (x2)
Texture Mapping Units 32 160 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors 1870 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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