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GeForce GTX 590 vs GeForce GTX 750

Intro

The GeForce GTX 590 has core clock speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs as well as 64 Texture Address Units and 48 ROPs.

Compare those specs to the GeForce GTX 750, which features core clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs along with 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 590 6680 points
GeForce GTX 750 3958 points
Difference: 2722 (69%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
GeForce GTX 590 365 Watts
Difference: 310 Watts (564%)

Memory Bandwidth

Performance-wise, the GeForce GTX 590 should in theory be much superior to the GeForce GTX 750 overall. (explain)

GeForce GTX 590 328320 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 248320 (310%)

Texel Rate

The GeForce GTX 590 should be much (more or less 138%) faster with regards to AF than the GeForce GTX 750. (explain)

GeForce GTX 590 77696 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 45056 (138%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 590 is a better choice, and very much so. (explain)

GeForce GTX 590 58272 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 41952 (257%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

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GeForce GTX 750

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 GeForce GTX 750
Manufacturer nVidia nVidia
Year March 2011 February 2014
Code Name GF110 GM107
Memory 1536 MB (x2) 1024 MB
Core Speed 607 MHz (x2) 1020 MHz
Memory Speed 3420 MHz (x2) 5000 MHz
Power (Max TDP) 365 watts 55 watts
Bandwidth 328320 MB/sec 80000 MB/sec
Texel Rate 77696 Mtexels/sec 32640 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 512 (x2) 512
Texture Mapping Units 64 (x2) 32
Render Output Units 48 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1870 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 590

Amazon.com

Check prices at:

GeForce GTX 750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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