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Radeon HD 4850 X2 1GB vs Radeon R7 250X 2GB

Intro

The Radeon HD 4850 X2 1GB features a clock speed of 625 MHz and a GDDR3 memory speed of 993 MHz. It also makes use of a 256-bit bus, and makes use of a 55 nm design. It is comprised of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon R7 250X 2GB, which comes with GPU core speed of 1000 MHz, and 2048 MB of GDDR5 RAM running at 1125 MHz through a 128-bit bus. It also is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 2GB 95 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 155 Watts (163%)

Memory Bandwidth

The Radeon HD 4850 X2 1GB should theoretically be a lot faster than the Radeon R7 250X 2GB overall. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
Radeon R7 250X 2GB 72000 MB/sec
Difference: 55104 (77%)

Texel Rate

The Radeon HD 4850 X2 1GB will be much (about 25%) more effective at texture filtering than the Radeon R7 250X 2GB. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Radeon R7 250X 2GB 40000 Mtexels/sec
Difference: 10000 (25%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 4850 X2 1GB is superior to the Radeon R7 250X 2GB, by a large margin. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Radeon R7 250X 2GB 16000 Mpixels/sec
Difference: 4000 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

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Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon R7 250X 2GB
Manufacturer AMD AMD
Year Nov 7, 2008 February 2014
Code Name R700 Cape Verde XT
Memory 1024 MB (x2) 2048 MB
Core Speed 625 MHz (x2) 1000 MHz
Memory Speed 1986 MHz (x2) 4500 MHz
Power (Max TDP) 250 watts 95 watts
Bandwidth 127104 MB/sec 72000 MB/sec
Texel Rate 50000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 800(160x5) (x2) 640
Texture Mapping Units 40 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million 1500 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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