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GeForce GTX 480 vs Radeon R7 250X

Intro

The GeForce GTX 480 has a clock speed of 700 MHz and a GDDR5 memory speed of 924 MHz. It also features a 384-bit bus, and makes use of a 40 nm design. It is comprised of 480 SPUs, 60 TAUs, and 48 ROPs.

Compare that to the Radeon R7 250X, which has a clock speed of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also features a 128-bit bus, and uses a 28 nm design. It features 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 480 3650 points
Radeon R7 250X 2860 points
Difference: 790 (28%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
GeForce GTX 480 250 Watts
Difference: 155 Watts (163%)

Memory Bandwidth

The GeForce GTX 480 should theoretically be a lot faster than the Radeon R7 250X in general. (explain)

GeForce GTX 480 177408 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 105408 (146%)

Texel Rate

The GeForce GTX 480 will be a bit (more or less 5%) faster with regards to AF than the Radeon R7 250X. (explain)

GeForce GTX 480 42000 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 2000 (5%)

Pixel Rate

The GeForce GTX 480 should be quite a bit (approximately 110%) better at anti-aliasing than the Radeon R7 250X, and also will be able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 480 33600 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 17600 (110%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 480 Radeon R7 250X
Manufacturer nVidia AMD
Year March 2010 February 2014
Code Name GF100 Cape Verde XT
Memory 1536 MB 1024 MB
Core Speed 700 MHz 1000 MHz
Memory Speed 3696 MHz 4500 MHz
Power (Max TDP) 250 watts 95 watts
Bandwidth 177408 MB/sec 72000 MB/sec
Texel Rate 42000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 33600 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 480 640
Texture Mapping Units 60 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 480

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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