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Geforce GTX 760 vs Radeon R9 270

Intro

The Geforce GTX 760 makes use of a 28 nm design. nVidia has clocked the core frequency at 980 MHz. The GDDR5 memory is set to run at a frequency of 1502 MHz on this specific card. It features 1152 SPUs along with 96 TAUs and 32 ROPs.

Compare that to the Radeon R9 270, which has GPU clock speed of 900 MHz, and 2048 MB of GDDR5 RAM running at 1400 MHz through a 256-bit bus. It also is comprised of 1280 SPUs, 80 Texture Address Units, and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270 150 Watts
Geforce GTX 760 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Performance-wise, the Geforce GTX 760 should in theory be a bit superior to the Radeon R9 270 overall. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 13056 (7%)

Texel Rate

The Geforce GTX 760 should be much (about 31%) more effective at texture filtering than the Radeon R9 270. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 22080 (31%)

Pixel Rate

The Geforce GTX 760 should be a bit (approximately 9%) faster with regards to anti-aliasing than the Radeon R9 270, and also able to handle higher screen resolutions without losing too much performance. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 2560 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Geforce GTX 760

Amazon.com

Radeon R9 270

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Geforce GTX 760 Radeon R9 270
Manufacturer nVidia AMD
Year June 2013 November 2013
Code Name GK104 Curacao Pro
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 2048 MB
Core Speed 980 MHz 900 MHz
Shader Speed 980 MHz (N/A) MHz
Memory Speed 1502 MHz (6008 MHz effective) 1400 MHz (5600 MHz effective)
Unified Shaders 1152 1280
Texture Mapping Units 96 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3
Power (Max TDP) 170 watts 150 watts
Shader Model 5.0 5.0
Bandwidth 192256 MB/sec 179200 MB/sec
Texel Rate 94080 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 28800 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

2 Responses to “Geforce GTX 760 vs Radeon R9 270”
Umbraxis says:
Wow... price-to-performance on the Nvidia card is absolutely pathetic.

Guess you're paying for the brand.

rodrigues says:
nvidia no more. It Dosn't worth the difference of prices.

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