Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon R7 260X
IntroThe GeForce GTX 780 Ti makes use of a 28 nm design. nVidia has clocked the core speed at 875 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 2880 SPUs as well as 240 TAUs and 48 Rasterization Operator Units.Compare those specs to the Radeon R7 260X, which makes use of a 28 nm design. AMD has set the core frequency at 1100 MHz. The GDDR5 memory is set to run at a speed of 1625 MHz on this particular card. It features 896 SPUs along with 56 TAUs and 16 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 780 Ti should theoretically be a lot superior to the Radeon R7 260X overall. (explain)
Texel RateThe GeForce GTX 780 Ti should be quite a bit (more or less 241%) more effective at anisotropic filtering than the Radeon R7 260X. (explain)
Pixel RateThe GeForce GTX 780 Ti is much (about 139%) better at AA than the Radeon R7 260X, and also should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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