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GeForce GTX 260 Core 216 vs Radeon HD 4870 512MB

Intro

The GeForce GTX 260 Core 216 features a core clock speed of 576 MHz and a GDDR3 memory frequency of 999 MHz. It also uses a 448-bit bus, and uses a 65 nm design. It is comprised of 216 SPUs, 72 Texture Address Units, and 28 Raster Operation Units.

Compare those specs to the Radeon HD 4870 512MB, which has core clock speeds of 750 MHz on the GPU, and 900 MHz on the 512 MB of GDDR5 memory. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 512MB 150 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 52 Watts (35%)

Memory Bandwidth

The Radeon HD 4870 512MB should in theory perform a bit faster than the GeForce GTX 260 Core 216 in general. (explain)

Radeon HD 4870 512MB 115200 MB/sec
GeForce GTX 260 Core 216 111888 MB/sec
Difference: 3312 (3%)

Texel Rate

The GeForce GTX 260 Core 216 is a lot (more or less 38%) faster with regards to anisotropic filtering than the Radeon HD 4870 512MB. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
Radeon HD 4870 512MB 30000 Mtexels/sec
Difference: 11472 (38%)

Pixel Rate

The GeForce GTX 260 Core 216 will be much (about 34%) more effective at AA than the Radeon HD 4870 512MB, and will be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 260 Core 216 16128 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 4128 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

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Radeon HD 4870 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 Radeon HD 4870 512MB
Manufacturer nVidia AMD
Year September 16, 2008 Jun 25, 2008
Code Name G200 RV770 XT
Memory 896 MB 512 MB
Core Speed 576 MHz 750 MHz
Memory Speed 1998 MHz 3600 MHz
Power (Max TDP) 202 watts 150 watts
Bandwidth 111888 MB/sec 115200 MB/sec
Texel Rate 41472 Mtexels/sec 30000 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 12000 Mpixels/sec
Unified Shaders 216 800(160x5)
Texture Mapping Units 72 40
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 65 nm 55 nm
Transistors 1400 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 4870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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