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Radeon R7 260X vs Radeon R9 290X

Intro

The Radeon R7 260X has core speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

Compare that to the Radeon R9 290X, which makes use of a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this card. It features 2816 SPUs along with 176 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Radeon R7 260X 4381 points
Difference: 6228 (142%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 15 (107%)

Zcash Mining Hash Rate

Radeon R9 290X 369 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 274 (288%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon R9 290X 300 Watts
Difference: 185 Watts (161%)

Memory Bandwidth

The Radeon R9 290X, in theory, should be quite a bit faster than the Radeon R7 260X overall. (explain)

Radeon R9 290X 320000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 216000 (208%)

Texel Rate

The Radeon R9 290X is a lot (more or less 129%) better at AF than the Radeon R7 260X. (explain)

Radeon R9 290X 140800 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 79200 (129%)

Pixel Rate

The Radeon R9 290X is a lot (about 191%) more effective at FSAA than the Radeon R7 260X, and will be able to handle higher screen resolutions more effectively. (explain)

Radeon R9 290X 51200 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 33600 (191%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 290X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 290X
Manufacturer AMD AMD
Year October 2013 October 2013
Code Name Bonaire XTX Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 1100 MHz 800 MHz
Memory Speed 6500 MHz 5000 MHz
Power (Max TDP) 115 watts 300 watts
Bandwidth 104000 MB/sec 320000 MB/sec
Texel Rate 61600 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 896 2816
Texture Mapping Units 56 176
Render Output Units 16 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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