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Geforce GTX 780 vs Radeon R9 280X

Intro

The Geforce GTX 780 comes with a clock frequency of 863 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It features 2304 SPUs, 192 Texture Address Units, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 280X, which features core speeds of 850 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon R9 280X 8886 points
Difference: 1196 (13%)

Ethereum Mining Hash Rate

Radeon R9 280X 21 Mh/s
Geforce GTX 780 20 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The Geforce GTX 780 should in theory be just a bit faster than the Radeon R9 280X in general. (explain)

Geforce GTX 780 288384 MB/sec
Radeon R9 280X 288000 MB/sec
Difference: 384 (0%)

Texel Rate

The Geforce GTX 780 is a lot (about 52%) more effective at texture filtering than the Radeon R9 280X. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 56896 (52%)

Pixel Rate

The Geforce GTX 780 will be much (more or less 52%) better at anti-aliasing than the Radeon R9 280X, and will be capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 14224 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon R9 280X
Manufacturer nVidia AMD
Year May 2013 October 2013
Code Name GK110 Tahiti XTL
Memory 3072 MB 3072 MB
Core Speed 863 MHz 850 MHz
Memory Speed 6008 MHz 6000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 288384 MB/sec 288000 MB/sec
Texel Rate 165696 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 2304 2048
Texture Mapping Units 192 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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