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GeForce GT 440 1.5GB vs Radeon R9 270X

Intro

The GeForce GT 440 1.5GB has a clock speed of 594 MHz and a GDDR3 memory speed of 900 MHz. It also features a 192-bit bus, and makes use of a 40 nm design. It is made up of 144 SPUs, 24 TAUs, and 24 ROPs.

Compare that to the Radeon R9 270X, which features GPU clock speed of 1000 MHz, and 2048 MB of GDDR5 memory set to run at 1400 MHz through a 256-bit bus. It also features 1280 SPUs, 80 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270X 6590 points
GeForce GT 440 1.5GB 840 points
Difference: 5750 (685%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon R9 270X 180 Watts
Difference: 124 Watts (221%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 270X should perform a lot faster than the GeForce GT 440 1.5GB in general. (explain)

Radeon R9 270X 179200 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 136000 (315%)

Texel Rate

The Radeon R9 270X will be a lot (about 461%) better at AF than the GeForce GT 440 1.5GB. (explain)

Radeon R9 270X 80000 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 65744 (461%)

Pixel Rate

The Radeon R9 270X should be a lot (more or less 124%) better at anti-aliasing than the GeForce GT 440 1.5GB, and will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon R9 270X 32000 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 17744 (124%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon R9 270X
Manufacturer nVidia AMD
Year October 2010 October 2013
Code Name GF106 Curacao XT
Memory 1536 MB 2048 MB
Core Speed 594 MHz 1000 MHz
Memory Speed 1800 MHz 5600 MHz
Power (Max TDP) 56 watts 180 watts
Bandwidth 43200 MB/sec 179200 MB/sec
Texel Rate 14256 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 144 1280
Texture Mapping Units 24 80
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 2800 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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