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Radeon HD 7990 vs Radeon R7 260X

Intro

The Radeon HD 7990 makes use of a 28 nm design. AMD has set the core frequency at 950 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this card. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon R7 260X, which comes with core clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs as well as 56 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
Radeon R7 260X 4381 points
Difference: 11139 (254%)

Ethereum Mining Hash Rate

Radeon HD 7990 32 Mh/s
Radeon R7 260X 14 Mh/s
Difference: 18 (129%)

Zcash Mining Hash Rate

Radeon HD 7990 513 Sol/s
Radeon R7 260X 95 Sol/s
Difference: 418 (440%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 260X 115 Watts
Radeon HD 7990 375 Watts
Difference: 260 Watts (226%)

Memory Bandwidth

In theory, the Radeon HD 7990 should be quite a bit faster than the Radeon R7 260X overall. (explain)

Radeon HD 7990 576000 MB/sec
Radeon R7 260X 104000 MB/sec
Difference: 472000 (454%)

Texel Rate

The Radeon HD 7990 is a lot (about 295%) better at AF than the Radeon R7 260X. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon R7 260X 61600 Mtexels/sec
Difference: 181600 (295%)

Pixel Rate

The Radeon HD 7990 should be a lot (more or less 245%) more effective at AA than the Radeon R7 260X, and will be able to handle higher resolutions better. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon R7 260X 17600 Mpixels/sec
Difference: 43200 (245%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 7990

Amazon.com

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Radeon R7 260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7990 Radeon R7 260X
Manufacturer AMD AMD
Year April 2013 October 2013
Code Name Malta Bonaire XTX
Memory 3072 MB (x2) 2048 MB
Core Speed 950 MHz (x2) 1100 MHz
Memory Speed 6000 MHz (x2) 6500 MHz
Power (Max TDP) 375 watts 115 watts
Bandwidth 576000 MB/sec 104000 MB/sec
Texel Rate 243200 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 60800 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 2048 (x2) 896
Texture Mapping Units 128 (x2) 56
Render Output Units 32 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 28 nm 28 nm
Transistors 4313 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 7990

Amazon.com

Check prices at:

Radeon R7 260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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