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GeForce GTX 650 vs Radeon R7 250


Intro

The GeForce GTX 650 makes use of a 28 nm design. nVidia has clocked the core frequency at 1058 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this specific model. It features 384 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the Radeon R7 250, which comes with GPU core speed of 1000 MHz, and 1024 MB of GDDR5 RAM running at 1150 MHz through a 128-bit bus. It also is made up of 384 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 650 2270 points
Radeon R7 250 1840 points
Difference: 430 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon R7 250 65 Watts
Difference: 1 Watts (2%)

Memory Bandwidth

Performance-wise, the GeForce GTX 650 should theoretically be a small bit better than the Radeon R7 250 overall. (explain)

GeForce GTX 650 80000 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 6400 (9%)

Texel Rate

The GeForce GTX 650 is much (more or less 41%) faster with regards to texture filtering than the Radeon R7 250. (explain)

GeForce GTX 650 33856 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 9856 (41%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 650 is a better choice, and very much so. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 8928 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

Radeon R7 250

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R7 250
Manufacturer nVidia AMD
Year September 2012 October 2013
Code Name GK107 Oland XT
Memory 1024 MB 1024 MB
Core Speed 1058 MHz 1000 MHz
Memory Speed 5000 MHz 4600 MHz
Power (Max TDP) 64 watts 65 watts
Bandwidth 80000 MB/sec 73600 MB/sec
Texel Rate 33856 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 650

Amazon.com

Radeon R7 250

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 650 vs Radeon R7 250”
gamer says:

GTX 650 = R7 250 (fps)

king says:

r u mad GTX 650 is 40 times better than fucking r250

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