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GeForce GTX Titan vs Radeon R7 250

Intro

The GeForce GTX Titan comes with core clock speeds of 837 MHz on the GPU, and 1502 MHz on the 6144 MB of GDDR5 RAM. It features 2688 SPUs along with 224 TAUs and 48 ROPs.

Compare all of that to the Radeon R7 250, which comes with GPU core speed of 1000 MHz, and 1024 MB of GDDR5 RAM running at 1150 MHz through a 128-bit bus. It also is made up of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Radeon R7 250 1836 points
Difference: 8326 (453%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX Titan 250 Watts
Difference: 185 Watts (285%)

Memory Bandwidth

In theory, the GeForce GTX Titan will be 292% quicker than the Radeon R7 250 in general, because of its greater data rate. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 214784 (292%)

Texel Rate

The GeForce GTX Titan should be much (approximately 681%) more effective at texture filtering than the Radeon R7 250. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 163488 (681%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX Titan is the winner, by far. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 32176 (402%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon R7 250
Manufacturer nVidia AMD
Year February 2013 October 2013
Code Name GK110 Oland XT
Memory 6144 MB 1024 MB
Core Speed 837 MHz 1000 MHz
Memory Speed 6008 MHz 4600 MHz
Power (Max TDP) 250 watts 65 watts
Bandwidth 288384 MB/sec 73600 MB/sec
Texel Rate 187488 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 2688 384
Texture Mapping Units 224 24
Render Output Units 48 8
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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