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Geforce GTX 760 vs Radeon HD 4670 1GB


The Geforce GTX 760 comes with a GPU clock speed of 980 MHz, and the 2048 MB of GDDR5 memory runs at 1502 MHz through a 256-bit bus. It also is comprised of 1152 SPUs, 96 TAUs, and 32 ROPs.

Compare all that to the Radeon HD 4670 1GB, which comes with core speeds of 750 MHz on the GPU, and 1100 MHz on the 1024 MB of GDDR4/GDDR3/DDR3/DDR2 RAM. It features 320(64x5) SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4670 1GB 70 Watts
Geforce GTX 760 170 Watts
Difference: 100 Watts (143%)

Memory Bandwidth

The Geforce GTX 760 should in theory be much faster than the Radeon HD 4670 1GB in general. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 4670 1GB 35200 MB/sec
Difference: 157056 (446%)

Texel Rate

The Geforce GTX 760 is a lot (more or less 292%) better at texture filtering than the Radeon HD 4670 1GB. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 4670 1GB 24000 Mtexels/sec
Difference: 70080 (292%)

Pixel Rate

The Geforce GTX 760 will be a lot (about 423%) more effective at FSAA than the Radeon HD 4670 1GB, and also will be able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 4670 1GB 6000 Mpixels/sec
Difference: 25360 (423%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Radeon HD 4670 1GB

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

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Model Geforce GTX 760 Radeon HD 4670 1GB
Manufacturer nVidia AMD
Year June 2013 Sep 10, 2008
Code Name GK104 RV730 XT
Memory 2048 MB 1024 MB
Core Speed 980 MHz 750 MHz
Memory Speed 6008 MHz 2200 MHz
Power (Max TDP) 170 watts 70 watts
Bandwidth 192256 MB/sec 35200 MB/sec
Texel Rate 94080 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 1152 320(64x5)
Texture Mapping Units 96 32
Render Output Units 32 8
Bus Width 256-bit 128-bit
Fab Process 28 nm 55 nm
Transistors 3540 million 514 million
Bus PCIe 3.0 x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.


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