Compare any two graphics cards:
Radeon HD 3650 vs Radeon HD 5670
IntroThe Radeon HD 3650 comes with core speeds of 725 MHz on the GPU, and 800 MHz on the 1024 MB of GDDR4 RAM. It features 120(24x5) SPUs as well as 8 TAUs and 4 Rasterization Operator Units.Compare that to the Radeon HD 5670, which makes use of a 40 nm design. AMD has set the core frequency at 775 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this specific card. It features 400(80x5) SPUs as well as 20 Texture Address Units and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 5670 will be 150% quicker than the Radeon HD 3650 in general, because of its greater data rate. (explain)
Texel RateThe Radeon HD 5670 will be a lot (approximately 167%) more effective at texture filtering than the Radeon HD 3650. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon HD 5670 is superior to the Radeon HD 3650, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface within a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “Radeon HD 3650 vs Radeon HD 5670”[...] be considered a budget GPU, but by comparison it absolutely crushes the GPU in the 360 or PS3. Radeon HD 3650 vs Radeon HD 5670 – Performance Comparison Benchmarks @ Hardware Compare This compares the HD3650 to the HD5670, the HD3650 is a generation better than the one in the 360, [...]