Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Geforce GTX 760 vs Radeon HD 7950 3GB

Intro

The Geforce GTX 760 features clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs along with 96 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon HD 7950 3GB, which comes with a core clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It features 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon HD 7950 3GB 200 Watts
Difference: 30 Watts (18%)

Memory Bandwidth

In theory, the Radeon HD 7950 3GB is 25% quicker than the Geforce GTX 760 in general, because of its greater bandwidth. (explain)

Radeon HD 7950 3GB 240000 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 47744 (25%)

Texel Rate

The Geforce GTX 760 is a little bit (about 5%) more effective at texture filtering than the Radeon HD 7950 3GB. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 7950 3GB 89600 Mtexels/sec
Difference: 4480 (5%)

Pixel Rate

The Geforce GTX 760 is a lot (approximately 23%) faster with regards to full screen anti-aliasing than the Radeon HD 7950 3GB, and also capable of handling higher resolutions better. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 7950 3GB 25600 Mpixels/sec
Difference: 5760 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Radeon HD 7950 3GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 760 Radeon HD 7950 3GB
Manufacturer nVidia AMD
Year June 2013 January 2012
Code Name GK104 Tahiti Pro
Memory 2048 MB 3072 MB
Core Speed 980 MHz 800 MHz
Memory Speed 6008 MHz 5000 MHz
Power (Max TDP) 170 watts 200 watts
Bandwidth 192256 MB/sec 240000 MB/sec
Texel Rate 94080 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 96 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Comments

4 Responses to “Geforce GTX 760 vs Radeon HD 7950 3GB”
John Cock says:

amd PENETRATES everything

Jack Black says:

Jesus, look how behind the times compared with the 7950 the 760 is. The 7950 still beats it in IRL, even 18 months on...

Jack Black smells says:

The 760 is a newer card than the 7950. What are you talking about?

james adkins says:

actually... in real world tests, the 760 would outperform a 7950 by a few fps just because of the nvidia drivers... if mantle was included in every game however, then the amd card would win..... i own an xfx radeon hd 7950, and i can say, it is a good card, but nothing compared to nvidia cards

Your email address will not be published. Required fields are marked *

*


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WordPress Anti-Spam by WP-SpamShield


[X]
[X]