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Geforce GTX 760 vs Radeon HD 7990

Intro

The Geforce GTX 760 uses a 28 nm design. nVidia has set the core frequency at 980 MHz. The GDDR5 RAM works at a frequency of 1502 MHz on this specific card. It features 1152 SPUs as well as 96 TAUs and 32 ROPs.

Compare all of that to the Radeon HD 7990, which comes with a core clock speed of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 384-bit bus, and makes use of a 28 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
Geforce GTX 760 5923 points
Difference: 9597 (162%)

Ethereum Mining Hash Rate

Radeon HD 7990 32 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 19 (146%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon HD 7990 375 Watts
Difference: 205 Watts (121%)

Memory Bandwidth

Theoretically, the Radeon HD 7990 should perform quite a bit faster than the Geforce GTX 760 in general. (explain)

Radeon HD 7990 576000 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 383744 (200%)

Texel Rate

The Radeon HD 7990 will be a lot (approximately 159%) better at anisotropic filtering than the Geforce GTX 760. (explain)

Radeon HD 7990 243200 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 149120 (159%)

Pixel Rate

The Radeon HD 7990 should be a lot (more or less 94%) more effective at anti-aliasing than the Geforce GTX 760, and should be capable of handling higher screen resolutions better. (explain)

Radeon HD 7990 60800 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 29440 (94%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon HD 7990

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon HD 7990
Manufacturer nVidia AMD
Year June 2013 April 2013
Code Name GK104 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 980 MHz 950 MHz (x2)
Memory Speed 6008 MHz 6000 MHz (x2)
Power (Max TDP) 170 watts 375 watts
Bandwidth 192256 MB/sec 576000 MB/sec
Texel Rate 94080 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 1152 2048 (x2)
Texture Mapping Units 96 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors 3540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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