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Geforce GTX 760 vs Geforce GTX 770


Intro

The Geforce GTX 760 makes use of a 28 nm design. nVidia has set the core frequency at 980 MHz. The GDDR5 memory works at a frequency of 1502 MHz on this model. It features 1152 SPUs along with 96 Texture Address Units and 32 ROPs.

Compare that to the Geforce GTX 770, which has clock speeds of 1046 MHz on the GPU, and 1753 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 128 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 770 7837 points
Geforce GTX 760 6440 points
Difference: 1397 (22%)

Ethereum Mining Hash Rate

Geforce GTX 770 14 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 1 (8%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Geforce GTX 770 230 Watts
Difference: 60 Watts (35%)

Memory Bandwidth

Theoretically, the Geforce GTX 770 should be just a bit faster than the Geforce GTX 760 overall. (explain)

Geforce GTX 770 224384 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 32128 (17%)

Texel Rate

The Geforce GTX 770 should be quite a bit (approximately 42%) more effective at texture filtering than the Geforce GTX 760. (explain)

Geforce GTX 770 133888 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 39808 (42%)

Pixel Rate

The Geforce GTX 770 should be a bit (approximately 7%) faster with regards to anti-aliasing than the Geforce GTX 760, and capable of handling higher screen resolutions better. (explain)

Geforce GTX 770 33472 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 2112 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

Geforce GTX 770

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Geforce GTX 770
Manufacturer nVidia nVidia
Year June 2013 May 2013
Code Name GK104 GK104
Memory 2048 MB 2048 MB
Core Speed 980 MHz 1046 MHz
Memory Speed 6008 MHz 7012 MHz
Power (Max TDP) 170 watts 230 watts
Bandwidth 192256 MB/sec 224384 MB/sec
Texel Rate 94080 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 96 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Geforce GTX 770

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “Geforce GTX 760 vs Geforce GTX 770”
KLhawar Zaman says:

thanks so much for this information.....

Viking2121 says:

Wow, the GTX770 almost isn't worth the extra price.

Both my GTX760's is currently at 1,294mhz core and 1732mhz mem (6928mhz effective). Though my primay 760 will do 1840mhz (Elpida) (7360mhz effective).

770 has more cuda cores. Really the price to performance just isn't there, same with power. Kinda glad I didn't buy the 770.

The 760 vs 770 isn;'t really worth it, but the 770 vs 780, its bigger jump, so it looks a bit more appealing.

romanlegion says:

Not a big difference you say? almost double the fps on every game with my 770 compared to my 760. People may want to consider the 970s now but I still prefer a 780

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