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Geforce GTX 770 vs Radeon HD 4850 X2 1GB

Intro

The Geforce GTX 770 makes use of a 28 nm design. nVidia has set the core frequency at 1046 MHz. The GDDR5 RAM is set to run at a frequency of 1753 MHz on this specific model. It features 1536 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon HD 4850 X2 1GB, which features core clock speeds of 625 MHz on the GPU, and 993 MHz on the 1024 MB of GDDR3 RAM. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 20 Watts (9%)

Memory Bandwidth

In theory, the Geforce GTX 770 is 77% faster than the Radeon HD 4850 X2 1GB overall, due to its higher bandwidth. (explain)

Geforce GTX 770 224384 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 97280 (77%)

Texel Rate

The Geforce GTX 770 will be a lot (more or less 168%) more effective at texture filtering than the Radeon HD 4850 X2 1GB. (explain)

Geforce GTX 770 133888 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 83888 (168%)

Pixel Rate

The Geforce GTX 770 should be quite a bit (more or less 67%) better at FSAA than the Radeon HD 4850 X2 1GB, and also capable of handling higher resolutions without losing too much performance. (explain)

Geforce GTX 770 33472 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 13472 (67%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon HD 4850 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year May 2013 Nov 7, 2008
Code Name GK104 R700
Memory 2048 MB 1024 MB (x2)
Core Speed 1046 MHz 625 MHz (x2)
Memory Speed 7012 MHz 1986 MHz (x2)
Power (Max TDP) 230 watts 250 watts
Bandwidth 224384 MB/sec 127104 MB/sec
Texel Rate 133888 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 1536 800(160x5) (x2)
Texture Mapping Units 128 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 3540 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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