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Geforce GTX 770 vs Radeon HD 7990

Intro

The Geforce GTX 770 uses a 28 nm design. nVidia has clocked the core frequency at 1046 MHz. The GDDR5 RAM is set to run at a speed of 1753 MHz on this specific card. It features 1536 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Compare all of that to the Radeon HD 7990, which has GPU clock speed of 950 MHz, and 3072 MB of GDDR5 RAM set to run at 1500 MHz through a 384-bit bus. It also features 2048 Stream Processors, 128 TAUs, and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Radeon HD 7990 375 Watts
Difference: 145 Watts (63%)

Memory Bandwidth

The Radeon HD 7990, in theory, should be a lot faster than the Geforce GTX 770 in general. (explain)

Radeon HD 7990 576000 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 351616 (157%)

Texel Rate

The Radeon HD 7990 should be quite a bit (more or less 82%) better at texture filtering than the Geforce GTX 770. (explain)

Radeon HD 7990 243200 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 109312 (82%)

Pixel Rate

The Radeon HD 7990 will be quite a bit (about 82%) better at AA than the Geforce GTX 770, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 7990 60800 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 27328 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Geforce GTX 770

Amazon.com

Other US-based stores

Radeon HD 7990

Amazon.com

Other US-based stores

Specifications

Model Geforce GTX 770 Radeon HD 7990
Manufacturer nVidia ATi
Year May 2013 April 2013
Code Name GK104 Malta
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 3072 MB (x2)
Core Speed 1046 MHz 950 MHz (x2)
Shader Speed 1046 MHz (N/A) MHz (x2)
Memory Speed 1753 MHz (7012 MHz effective) 1500 MHz (6000 MHz effective) (x2)
Unified Shaders 1536 2048 (x2)
Texture Mapping Units 128 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.3
Power (Max TDP) 230 watts 375 watts
Shader Model 5.0 5.0
Bandwidth 224384 MB/sec 576000 MB/sec
Texel Rate 133888 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 60800 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Comments

2 Responses to “Geforce GTX 770 vs Radeon HD 7990”
Anonymous says:
nice compare !
Anonymous says:
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