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Geforce GTX 770 vs Radeon HD 7990

Intro

The Geforce GTX 770 has a GPU core clock speed of 1046 MHz, and the 2048 MB of GDDR5 RAM runs at 1753 MHz through a 256-bit bus. It also is comprised of 1536 SPUs, 128 TAUs, and 32 ROPs.

Compare all of that to the Radeon HD 7990, which comes with a GPU core clock speed of 950 MHz, and 3072 MB of GDDR5 memory set to run at 1500 MHz through a 384-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Radeon HD 7990 375 Watts
Difference: 145 Watts (63%)

Memory Bandwidth

The Radeon HD 7990 should theoretically perform much faster than the Geforce GTX 770 overall. (explain)

Radeon HD 7990 576000 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 351616 (157%)

Texel Rate

The Radeon HD 7990 will be quite a bit (about 82%) faster with regards to texture filtering than the Geforce GTX 770. (explain)

Radeon HD 7990 243200 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 109312 (82%)

Pixel Rate

The Radeon HD 7990 will be much (about 82%) more effective at full screen anti-aliasing than the Geforce GTX 770, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 7990 60800 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 27328 (82%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 770

Amazon.com

Radeon HD 7990

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon HD 7990
Manufacturer nVidia AMD
Year May 2013 April 2013
Code Name GK104 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 1046 MHz 950 MHz (x2)
Memory Speed 7012 MHz 6000 MHz (x2)
Power (Max TDP) 230 watts 375 watts
Bandwidth 224384 MB/sec 576000 MB/sec
Texel Rate 133888 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 1536 2048 (x2)
Texture Mapping Units 128 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors 3540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

2 Responses to “Geforce GTX 770 vs Radeon HD 7990”
Anonymous says:

nice compare !

Anonymous says:

nice comparealert('nice compare!');

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