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GeForce 9500 GT 1GB GDDR3 vs Radeon HD 7990

Intro

The GeForce 9500 GT 1GB GDDR3 features core clock speeds of 550 MHz on the GPU, and 800 MHz on the 1024 MB of GDDR3 RAM. It features 32 SPUs as well as 16 Texture Address Units and 8 ROPs.

Compare that to the Radeon HD 7990, which makes use of a 28 nm design. AMD has clocked the core frequency at 950 MHz. The GDDR5 RAM is set to run at a speed of 1500 MHz on this particular card. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 1GB GDDR3 50 Watts
Radeon HD 7990 375 Watts
Difference: 325 Watts (650%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7990 is 2150% quicker than the GeForce 9500 GT 1GB GDDR3 in general, due to its greater bandwidth. (explain)

Radeon HD 7990 576000 MB/sec
GeForce 9500 GT 1GB GDDR3 25600 MB/sec
Difference: 550400 (2150%)

Texel Rate

The Radeon HD 7990 should be much (approximately 2664%) faster with regards to texture filtering than the GeForce 9500 GT 1GB GDDR3. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce 9500 GT 1GB GDDR3 8800 Mtexels/sec
Difference: 234400 (2664%)

Pixel Rate

The Radeon HD 7990 will be quite a bit (more or less 1282%) faster with regards to anti-aliasing than the GeForce 9500 GT 1GB GDDR3, and also able to handle higher resolutions more effectively. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce 9500 GT 1GB GDDR3 4400 Mpixels/sec
Difference: 56400 (1282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9500 GT 1GB GDDR3 Radeon HD 7990
Manufacturer nVidia AMD
Year July 2008 April 2013
Code Name G96b Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 550 MHz 950 MHz (x2)
Memory Speed 1600 MHz 6000 MHz (x2)
Power (Max TDP) 50 watts 375 watts
Bandwidth 25600 MB/sec 576000 MB/sec
Texel Rate 8800 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 32 2048 (x2)
Texture Mapping Units 16 128 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 314 million 4313 million
Bus PCIe x16 2.0, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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