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GeForce 9800 GT 1GB vs Radeon HD 7990

Intro

The GeForce 9800 GT 1GB features core speeds of 600 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 RAM. It features 112 SPUs along with 56 TAUs and 16 ROPs.

Compare that to the Radeon HD 7990, which features GPU clock speed of 950 MHz, and 3072 MB of GDDR5 memory set to run at 1500 MHz through a 384-bit bus. It also is comprised of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GT 1GB 105 Watts
Radeon HD 7990 375 Watts
Difference: 270 Watts (257%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7990 should in theory be quite a bit better than the GeForce 9800 GT 1GB overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce 9800 GT 1GB 57600 MB/sec
Difference: 518400 (900%)

Texel Rate

The Radeon HD 7990 is a lot (approximately 624%) more effective at texture filtering than the GeForce 9800 GT 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce 9800 GT 1GB 33600 Mtexels/sec
Difference: 209600 (624%)

Pixel Rate

The Radeon HD 7990 will be quite a bit (approximately 533%) faster with regards to AA than the GeForce 9800 GT 1GB, and capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce 9800 GT 1GB 9600 Mpixels/sec
Difference: 51200 (533%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GT 1GB Radeon HD 7990
Manufacturer nVidia AMD
Year July 2008 April 2013
Code Name G92a/b Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 600 MHz 950 MHz (x2)
Memory Speed 1800 MHz 6000 MHz (x2)
Power (Max TDP) 105 watts 375 watts
Bandwidth 57600 MB/sec 576000 MB/sec
Texel Rate 33600 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 112 2048 (x2)
Texture Mapping Units 56 128 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 65/55 nm 28 nm
Transistors 754 million 4313 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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