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GeForce GT 230 vs Radeon HD 7990

Intro

The GeForce GT 230 comes with a GPU clock speed of 550 MHz, and the 1536 MB of DDR3 RAM runs at 800 MHz through a 192-bit bus. It also features 32 Stream Processors, 16 TAUs, and 8 Raster Operation Units.

Compare all that to the Radeon HD 7990, which uses a 28 nm design. AMD has clocked the core frequency at 950 MHz. The GDDR5 memory is set to run at a speed of 1500 MHz on this card. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 230 65 Watts
Radeon HD 7990 375 Watts
Difference: 310 Watts (477%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7990 should be much faster than the GeForce GT 230 overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 230 38400 MB/sec
Difference: 537600 (1400%)

Texel Rate

The Radeon HD 7990 should be a lot (about 2664%) more effective at AF than the GeForce GT 230. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 230 8800 Mtexels/sec
Difference: 234400 (2664%)

Pixel Rate

The Radeon HD 7990 is quite a bit (more or less 1282%) faster with regards to full screen anti-aliasing than the GeForce GT 230, and should be capable of handling higher resolutions while still performing well. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 230 4400 Mpixels/sec
Difference: 56400 (1282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 230

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 230 Radeon HD 7990
Manufacturer nVidia AMD
Year October 2009 April 2013
Code Name GT218 Malta
Memory 1536 MB 3072 MB (x2)
Core Speed 550 MHz 950 MHz (x2)
Memory Speed 1600 MHz 6000 MHz (x2)
Power (Max TDP) 65 watts 375 watts
Bandwidth 38400 MB/sec 576000 MB/sec
Texel Rate 8800 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 32 2048 (x2)
Texture Mapping Units 16 128 (x2)
Render Output Units 8 32 (x2)
Bus Type DDR3 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 260 million 4313 million
Bus PCIe 2.0 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 230

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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