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GeForce GT 340 1GB vs Radeon HD 7990

Intro

The GeForce GT 340 1GB comes with a core clock speed of 550 MHz and a GDDR5 memory frequency of 850 MHz. It also features a 128-bit memory bus, and uses a 40 nm design. It is made up of 96 SPUs, 32 TAUs, and 8 Raster Operation Units.

Compare those specifications to the Radeon HD 7990, which has clock speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 1GB 69 Watts
Radeon HD 7990 375 Watts
Difference: 306 Watts (443%)

Memory Bandwidth

The Radeon HD 7990 should theoretically perform much faster than the GeForce GT 340 1GB in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 340 1GB 54400 MB/sec
Difference: 521600 (959%)

Texel Rate

The Radeon HD 7990 will be a lot (approximately 1282%) better at anisotropic filtering than the GeForce GT 340 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 340 1GB 17600 Mtexels/sec
Difference: 225600 (1282%)

Pixel Rate

The Radeon HD 7990 should be quite a bit (more or less 1282%) faster with regards to anti-aliasing than the GeForce GT 340 1GB, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 340 1GB 4400 Mpixels/sec
Difference: 56400 (1282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 340 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 340 1GB Radeon HD 7990
Manufacturer nVidia AMD
Year February 2010 April 2013
Code Name GT215 Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 550 MHz 950 MHz (x2)
Memory Speed 3400 MHz 6000 MHz (x2)
Power (Max TDP) 69 watts 375 watts
Bandwidth 54400 MB/sec 576000 MB/sec
Texel Rate 17600 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 96 2048 (x2)
Texture Mapping Units 32 128 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 727 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GT 340 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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