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GeForce GT 340 vs Radeon HD 7990

Intro

The GeForce GT 340 comes with clock speeds of 550 MHz on the GPU, and 850 MHz on the 512 MB of GDDR5 RAM. It features 96 SPUs along with 32 Texture Address Units and 8 Rasterization Operator Units.

Compare those specs to the Radeon HD 7990, which comes with a clock speed of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 384-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 69 Watts
Radeon HD 7990 375 Watts
Difference: 306 Watts (443%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7990 should in theory be a lot better than the GeForce GT 340 in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 340 54400 MB/sec
Difference: 521600 (959%)

Texel Rate

The Radeon HD 7990 is much (about 1282%) better at AF than the GeForce GT 340. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 340 17600 Mtexels/sec
Difference: 225600 (1282%)

Pixel Rate

The Radeon HD 7990 will be much (approximately 1282%) more effective at full screen anti-aliasing than the GeForce GT 340, and capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 340 4400 Mpixels/sec
Difference: 56400 (1282%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 340

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 340 Radeon HD 7990
Manufacturer nVidia AMD
Year February 2010 April 2013
Code Name GT215 Malta
Memory 512 MB 3072 MB (x2)
Core Speed 550 MHz 950 MHz (x2)
Memory Speed 3400 MHz 6000 MHz (x2)
Power (Max TDP) 69 watts 375 watts
Bandwidth 54400 MB/sec 576000 MB/sec
Texel Rate 17600 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 96 2048 (x2)
Texture Mapping Units 32 128 (x2)
Render Output Units 8 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 727 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 340

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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