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GeForce GTX 560 vs Radeon HD 7990

Intro

The GeForce GTX 560 features clock speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7990, which comes with core speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 560 3030 points
Difference: 12490 (412%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Radeon HD 7990 375 Watts
Difference: 225 Watts (150%)

Memory Bandwidth

In theory, the Radeon HD 7990 should be quite a bit faster than the GeForce GTX 560 overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 447872 (350%)

Texel Rate

The Radeon HD 7990 is quite a bit (more or less 436%) faster with regards to AF than the GeForce GTX 560. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 197840 (436%)

Pixel Rate

The Radeon HD 7990 will be much (about 135%) more effective at FSAA than the GeForce GTX 560, and will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 34880 (135%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon HD 7990
Manufacturer nVidia AMD
Year May 2011 April 2013
Code Name GF114 Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 810 MHz 950 MHz (x2)
Memory Speed 4004 MHz 6000 MHz (x2)
Power (Max TDP) 150 watts 375 watts
Bandwidth 128128 MB/sec 576000 MB/sec
Texel Rate 45360 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 336 2048 (x2)
Texture Mapping Units 56 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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