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GeForce GTX 660 vs Radeon HD 7990

Intro

The GeForce GTX 660 features core speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 960 SPUs along with 80 Texture Address Units and 24 Rasterization Operator Units.

Compare that to the Radeon HD 7990, which has core speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 660 5063 points
Difference: 10457 (207%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 140 Watts
Radeon HD 7990 375 Watts
Difference: 235 Watts (168%)

Memory Bandwidth

In theory, the Radeon HD 7990 is 299% faster than the GeForce GTX 660 overall, due to its higher data rate. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 431808 (299%)

Texel Rate

The Radeon HD 7990 should be much (more or less 210%) more effective at anisotropic filtering than the GeForce GTX 660. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 660 78400 Mtexels/sec
Difference: 164800 (210%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7990 is a better choice, by a large margin. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 37280 (159%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Radeon HD 7990
Manufacturer nVidia AMD
Year September 2012 April 2013
Code Name GK106 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 980 MHz 950 MHz (x2)
Memory Speed 6008 MHz 6000 MHz (x2)
Power (Max TDP) 140 watts 375 watts
Bandwidth 144192 MB/sec 576000 MB/sec
Texel Rate 78400 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 960 2048 (x2)
Texture Mapping Units 80 128 (x2)
Render Output Units 24 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors 2540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 660 vs Radeon HD 7990”
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