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Radeon HD 7790 vs Radeon HD 7850

Intro

The Radeon HD 7790 has a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is comprised of 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 7850, which features a GPU core clock speed of 860 MHz, and 2048 MB of GDDR5 memory running at 1200 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
Radeon HD 7850 130 Watts
Difference: 45 Watts (53%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7850 should be a lot faster than the Radeon HD 7790 overall. (explain)

Radeon HD 7850 153600 MB/sec
Radeon HD 7790 96000 MB/sec
Difference: 57600 (60%)

Texel Rate

The Radeon HD 7790 should be just a bit (about 2%) more effective at texture filtering than the Radeon HD 7850. (explain)

Radeon HD 7790 56000 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 960 (2%)

Pixel Rate

The Radeon HD 7850 is a lot (about 72%) better at anti-aliasing than the Radeon HD 7790, and also will be able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 7850 27520 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 11520 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7790

Amazon.com

Radeon HD 7850

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7790 Radeon HD 7850
Manufacturer AMD AMD
Year March 2013 March 2012
Code Name Bonaire XT Pitcairn Pro
Memory 1024 MB 2048 MB
Core Speed 1000 MHz 860 MHz
Memory Speed 6000 MHz 4800 MHz
Power (Max TDP) 85 watts 130 watts
Bandwidth 96000 MB/sec 153600 MB/sec
Texel Rate 56000 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 896 1024
Texture Mapping Units 56 64
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2080 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

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